Alith Anar, The Shadow King. A master of stealth and guerrilla tactics. For most people, this is one of their favorite High Elf characters, from a back-story perspective. He has been a thorn in the side of Malekith and Morathi for centuries. So, how do his rules match up with his legend?
- Same statline as a Prince, but with +1 to Initiative
- Hatred (Dark Elves)
- 4+ Ward
- Enemies suffer -1 To Hit when shooting at his unit
- His unit has Swiftstride
- Moonbow – 36″ range, Strength 7, D3 Wounds, Quick to Fire, no armour saves
Obviously, the big talking point about him is his bow. It is a very threatening weapon, especially since he has BS 7 and can Scout. Also, since he will probably end up in a unit of Shadow Warriors, that allows him to move quite quickly (although he cannot shoot the Moonbow if he marches) and still do some damage.
He is extremely vulnerable if attacked. With only a 6+ armour save and a 4+ ward save, he won’t last long. In a unit of Shadow Warriors, they will be very difficult to shoot (-1 for scouts, -1 from Alith Anar), but are very susceptible to magic missiles.